Kiln survival
Ashgrid
100hp
9 open · 0:00 · Slow · Normal
0
score
Hollows let cinders slide down until they settle. The floor costs a hit point and speeds the fall.
Survive the cinderfall
Light the kiln
Your shape is seven stones, joined by edges or corners, set in a 4×4 mold. Line a hollow up with a falling cinder and it slides down through the gaps until it settles. Fill every cell to reforge for 3 hit points and a new shape. Finish the cube faster and it is worth more. Each cube also makes the fall a little quicker. A cinder that hits the floor costs 1, and each hit makes the next ones fall faster.
The ordinary fire. 100 hit points, and the fall you already know.
Arrows or WASD move · N M rotate · K new shape
Twelve by twelve grid. Move with arrow keys or WASD. A and left move left. D and right move right. W and up move up. S and down move down. N rotates left. M rotates right. K deals a new shape. Cinders slide down through empty sockets. Reset shape deals a new seven-stone mold. A faster finished cube scores more. A square that hits the bottom costs one hit point.